About 2000 years before the start of ArcheAge, during the Hidden Era, twelve expedition members came together in the capital city of Auroria to start a journey which eventually led to their own demise. The first one to fall was Naima, a skilled dancer from the Misac Tribe.
• The new skillset, Spelldance is added.
• Spelldance is a skillset that represents Naima, one of the twelve members of the Expedition. The skillset is based on graceful dances which exude healing powers on the battlefield. Naima's moves make it obvious that she was a dancer from the Misac tribe.
• The skillset uses unique skill stacks called Happy and Sorrow. Using skills that buff allies will increase your Happy stats, and using skills that are harmful to enemies will increase your Sorrow stats. The stacks you gain will affect the effectiveness of your skills.
Active Skills
Dancer's Touch (Lv1)
• Beautiful hand movements heal an ally or deal Magic Damage to an enemy.
• Target: Allies (excluding self).
• Mana Cost x3 when using on a friendly target.
• Target: Enemy. Damage type: Magic Damage.
• Happy +1 and Sorrow -1 when used on allies.
• Happy -1 and Sorrow +1 when used on enemies.
• This skill's effect varies depending on the target.
• Cannot be used on the caster.
Divine Blessing (Lv5)
• Instantly restores Health to the caster and nearby allies.
• Target: Allies (including self)
• Happy +1 and Sorrow -1 when used on allies.
• Restores Health to up to 8 Raid Members.
• Increases Regen +20% during [Communication]
• Cannot be used on pets.
Divine Presence (Lv10)
• Become a vessel of Divine Presence.
• Target: Self
• Activates Divine Presence
• Duration: 1 min.
• Increases Max Health +1500
• Increases Dancer's Touch PvE Skill Damage +15%
• Decreases Received PvE Damage -15%
• This skill doesn't trigger a Global Cooldown.
• Happy -1 and Sorrow +1
Communication (Lv15)
• Communicate with a target, amplifying certain effects.
• Duration: 15 sec.
• Target: Allies (excluding self). All debuff duration decreased -5%
• Target: Enemy. Health Regen effect of healing potions decreased -20%; Flight Speed decreased -20%
• Killing the hostile target resets the Cooldown.
• Happy +1 and Sorrow -1 when used on allies.
• Happy -1 and Sorrow +1 when used on enemies.
• This skill's effect varies depending on the target.
• Cannot be used on the caster.
• Can't be used on world bosses.
• Canceled when the target moves out of range.
Psychic Shock (Lv20)
• Delivers a Psychic Shock to an enemy.
• Target: Enemy
• Damage type: Magic Damage
• Duration: 5 sec
• Psychic Shock deals damage over time every 1 sec.
• Happy -1, Sorrow +1
Illusion Dance (Lv25)
• Start a dance that creates an illusion.
• Duration: 10 sec
• Target: Up to 30 enemies
• Disables Drop Back, Teleportation, Shadow Step, and Mirror Warp
• Using this skill cancels the enemy's targeting on the caster.
• Immune to Pull and Push effects while active.
• Happy -1, Sorrow +1
• Doesn't stack with other dance skills and shares a cooldown with them.
Communication Blink (Lv30)
• Instantly moves to the back of a friendly target or the front of a hostile target currently in Communication.
• Target: Friendly target in Communication. Moves to the back of the target.
• Target: Hostile target in Communication. Moves to the front of the target.
• Happy +1 and Sorrow -1 when used on a friendly target.
• Happy -1 and Sorrow +1 when used on an enemy target.
• This skill has a reduced Global Cooldown.
• Cannot pass through walls and obstacles.
Dance of Calm (Lv35)
• Start a dance that calms the mind of allies.
• Duration: 10 sec
• Target: Up to 30 allies (excluding self)
• Activates Tranquility
• Immune to Silence, Shackle, Taunt, and Shake
• Happy +1, Sorrow -1
• This skill does not target the caster.
• Doesn't stack with other dance skills and shares a cooldown with them.
Dance of Hope (Lv40)
• Start a dance that gives hope to allies.
• Duration: 10 sec
• Target: Allies (including self)
• Health to up to 8 Raid members within a 5m radius.
• This skill does not target players with full Health.
• Happy +1, Sorrow -1
• Doesn't stack with other dance skills and shares a cooldown with them.
Dance of Debuff (Lv45)
• Start a dance that Debuffs enemies.
• Duration: 10 sec
• Target: Debuffs up to 30 enemies
• Melee Skill Damage -20%
• Immune to Pull and Push effects while active.
• Happy -1, Sorrow +1
• Doesn't stack with other dance skills and shares a cooldown with them.
Communication Maximization (Lv50)
• Reinforce the communication with the target.
• Duration: 5 sec.
• Friendly target becomes immune to all debuffs.
• Hostile target becomes unable to use Glider and Potions.
• Happy +1 and Sorrow -1 when used on allies.
• Happy -1 and Sorrow +1 when used on enemies.
• This skill's effect varies depending on the target.
• Cannot be used on the caster.
• Canceled when the target moves out of range.
Dance of Sacrifice (Lv55)
• Start a dance that sacrifices the caster to buff allies and debuff enemies.
• Duration: 10 sec
• Target: Frustrate up to 30 enemies within range and increase their Received Damage +20%
• Target: Encourage up to 30 Raid members other than the caster, granting them temporary immortality and Debuff Immunity but decreases Received Healing -99%. Caster loses -20% Health every 1 sec. Cannot be used when Health is below 21 %.
• This skill does not target the caster.
• Doesn't stack with other dance skills and shares a cooldown with them.
Passive Skills
Dream Hunter's Daughter (3 points)
• Skill Damage and Healing for Spelldance skills +7%
• Cast Time for Vitalism skills is increased by 50%
Graceful (4 points)
• Time required for the combo effect between [Dance] skills increased +1 sec.
Naima's Blessing (5 points)
• Received Healing +15%
Bond (6 points)
• Range of Communication and Communication Maximization +5m
Shush! Just You (7 points)
• Silence Immunity added for the duration of [Dance].
Emotion Maximization (8 points)
• Happy and Sorrow effects doubled at minimum and maximum values.
Ancestral Skills
Dancer's Touch [Life] (Lv1)
• Beautiful hand movements heal the caster.
• Can be used on self, cannot be used on enemies.
• Heal amount +15%
Dancer's Touch [Stone] (Lv1)
• Deals Damage within a 1.5m radius through an Earthquake effect.
• Allies cannot be healed
• Decreases Damage -20%
• Mana Cost 60
Divine Presence [Wave] (Lv 4)
• Changes certain buff effects through a Wave effect.
• Excludes Health and PvE Defense effects
• Additionally decreases the Mana Cost of Spelldance skills -30%
Divine Blessing [Gust] (Lv 7)
• Changes into a Charging skill twice through a Gust effect.
• Requires 12 seconds to be fully charged
Divine Blessing [Earthquake] (Lv 7)
• Changes into a skill that deals Damage within an 8m radius through an Earthquake effect.
• Decreases Healing Effectiveness -20%
Dance of Hope [Flame] (Lv10)
• Decreases skill range and increases skill effect in return through a Flame effect.
• Health-restoring object's hitting range: 15m > 8m, hitting count: 15 times > 12 times
• Health-restoring object's effect range: 5m > 3m, Max players healed: 8 players > 5 players
• Increases Heal amount +20%
Vitalism
1. Prophet's Voice
• Increases the Cooldown of Spelldance Skills +30% except [Dance] Skills.
2. Healing Circle
• Will now immediately be removed upon receiving PvE damage.
3. Aranzeb's Boon (Rank 3)
• Before: Increases all Stats +30
• Now: Increases all Stats +5%
Gunslinger
1. Gunslinger skillset - revised tooltips for certain skills.
2. Collateral Damage
• Siege Risopoda, Golden Wyvern, Red Dragon, Green Dragon, and Black Dragon will now only receive basic damage.
3. Collateral Damage: Quake
• Siege Risopoda, Golden Wyvern, Red Dragon, Green Dragon, and Black Dragon will now only receive basic damage.
• A 2-second Cast Time added.
• Can be used while casting. Damage increases based on cast rate.
• Upon maximum cast rate, you can deal the same amount of damage as before.
• The Slow effect upon hitting targets has been removed.
4. Splinter Shell
• Siege Risopoda, Golden Wyvern, Red Dragon, Green Dragon, and Black Dragon will now only receive basic damage.
5. Room Sweeper
• Global Cooldown was reduced.
Sorcery
1. Arc Lightning
• Cooldown was increased from 8 sec -> 12 sec.
• Cast Time was increased from 3.8 sec -> 4.8 sec. (Rank 7)
2. Magic Circle
• Range of Sorcery Skills reduced from 7m -> 5m.
3. Frigid Tracks
• Range of ice trail was increased.
Malediction
1. Crashing Wave
• Target search range increased from 12m -> 15m
2. Ring Throw
• Range was increased from 5m -> 8m.
3. Void Surge
• Before: Teleported the caster to a random location up to 5m–15m away. Was able to use as many as the number on the dice rolled.
• Now: Moves three times the number on the dice rolled (3–18m).
• Adds +5 Malice Charges when in Fury state
4. Soulbound Edge
• Range: 20m -> 25m
• Soulbound Edge (weakened)
• Max Stacks: 15 -> 5
• Before: Target Physical Defense -150, Magic Defense -150 per stack
• Now: Target Magic Defense -5% per stack
Auramancy
1. Bracing Blast
• No longer applies the Magic Damage Reduction effect that applies based on the number of enemies pushed.
Battlerage
1. Triple Slash, Triple Slash: Lightning
• Added a description that mentions that the third strike decreases Move Speed.
• Damage increased 2% compared to before.
2. Triple Slash: Quake
• The first and second strikes also cause reduced Move Speed.
• Triple Slash's decreased Move Speed is not affected by combo effects.
• Damage decreased 3% compared to before.
Defense
1. Mocking Howl
• Range from Toughened combo effect decreased from 20m -> 18m
2. Invincibility
• 50% Reduced Received Healing added when invincible.
3. Toughened (Rank 4)
• Before: +5 Health Regen and additional increase in Health Regen based on Stamina.
• Now: Restores 1% Health every sec.
• Changed so that regen is based on duration, not skill rank. (1 sec per rank)
Archery
1. Endless Arrows
• Additional damage to slowed enemies 26% -> 35%
• Damage increased 2% compared to before
2. Endless Arrows: Stone
• Damage increased 2% compared to before
3. Steady Shooting
• Min range 6m -> 4m
• Cooldown: 40 sec -> 30 sec
Swiftblade
1. Blade Flurry
• Damage increased 2% compared to before
2. Blade Flurry: Wave
• Damage increased 2% compared to before